Системный анализ, Программирование, Психология, Философия, AI, Распределенные системы, Workgroup collaboration, Управление знаниями, Новые технологии, Дизайн, Фотография, Usability, Глобальная оптимизация, pin-mix
Al Jarreau, Gotan Project, Apocalyptica, Astor Piazzolla, Apollo 440, Keiko Matsui, Rockapella, Prodigy, Rammstein, Weird Al Yankovic, Ария, Muse, Jesper Kyd
Crimson Tide, Адреналин, Эквилибриум, Матрица, Игры разума, V for Vendetta, 300, Зеленая миля, Death note, Королевская битва, Crash, The pick of destiny
Wikipedia, The Art Of War, A Theory of Fun for Game Design
South park, Mythbusters, How do they do it, Dilbert
Who dares, wins.
Работа делает свободным.
Сложно сделать просто.
A designer knows when he has reached perfection, not when there is nothing more to add, but when there is nothing left to take away.
Those only are happy who have their minds fixed on some object other than their own happiness. Aiming thus at something else, they find happiness along the way. Ask yourself whether you are happy, and you cease to be so.
The more I think about it, the more I think I should think about it some more.
If a path exists in the forest, don't follow it, for though it took someone else to the Holy Grail, it will not take you there, because it is not your path.